Stylized Hand Painted
Overwatch Fan Map & Stylized Environments in Unreal Engine 5
Latest work done in 2023. After working a year+ at Blizzard I picked up a lot of creative knowledge and wanted to put all the skillsets I picked up into new environment pieces in Unreal Engine 5. Modeled in Maya/3D Studio Max and Zbrush. Textured in Substance Designer/Painter, Photoshop and Procreate and rendered in Unreal Engine.
Stylized Hand Painted
Stylized French Town – Unreal Engine 5
Stylized environment done in Maya/3Ds Max, Photoshop/Substance Designer/Painter, Zbrush, Procreate and Unreal Engine 5.
Stylized Hand Painted
Stylized Avalon/Catalina Island Unreal Engine 4.26 Overwatch Fan Map
Stylized PvP Map & 3D Environment design - Avalon Map (based on Santa Catalina Island in California) 33.3428° N, 118.3282° W. Done in Maya/3Ds Max, Photoshop/Substance Designer/Painter, Zbrush, Procreate and Unreal Engine 4.62.