ABOUT:
I'm a 3D Environment Artist with over 15+ years industry experience, located in Orange County, California. Currently, I hold the position of In-Game Cinematics Tech Artist (Temp) at Blizzard Entertainment Story & Franchise Development branch. Working on multiple IPs such as Overwatch 2, World of Warcraft: Dragonflight and Diablo 4.
In 2006 I graduated with a degree in Game Art & Design from The Art Institute of California Orange County. Thereafter, I've worked at studios such as Quicksilver Entertainment (now Amazon Game Studios), G6 Studios, Shiny Entertainment, Burton Design Group/Game Theropy and start-up Synosure Games (Former Co-Founder/Art Director). I've also worked within the Architecture Industry and have a firm understanding of (V-Ray) lighting, virtual reality and architectural composition as well as working with landscape (trees/foliage).
SKILLS:
3D Modeling | Game Engines | Tech Art | Basic Rigging | PRB Texturing and Material Creation | Cinematics | Motion Graphics | Digital Painting
SOFTWARE PROFICIENCY:
TESTIMONIALS:
"Thuan was a pleasure to work with and always a very dedicatedand hard worker. He got along great with the team and learned the tools and workflow quickly. Any company that Thuan worksfor should be glad to have him." - Jonathan Gwyn / Senior Environment Artist Unbroken Studios
"Thuan Ho has one of the best speed-to-quality ratios of the many game artists that I've worked with (and taught) over the years. Combined with his drive and punctuality, he earned the nickname "First Class" in my courses and set a standard for other students to follow." - Alan Emrich / Producer Master of Orion 3
GAMES I ENJOY IN MY SPARE TIME:
Overwatch 2, Starcraft 2, Diablo Immortal, World of Warcraft, Cyberpunk 2077, Resident Evil, Street Fighter, Ninja Gaiden, Mass Effect, Assassin's Creed and Final Fantasy series.
RELATED HOBBIES:
Digital painting on my IPAD Pro (Procreate), Cosplay Armor Building, 3D Printing, working on my Arcade Machine, conventions, comics and MCU movies.